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Old Jun 21, 2005, 04:23 PM // 16:23   #1
Wilds Pathfinder
 
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Default Skills - Edge Of Extinction

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Old Jun 21, 2005, 04:23 PM // 16:23   #2
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its Droknars forge rather than Roknars forge
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Old Jun 21, 2005, 05:30 PM // 17:30   #3
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Do you think this works in PvP? What would happen if I spammed this spirit, killed 1 member of the opposing team, and did a resulting of like 200dmg to everyone at the same time?

OR maybe it is class specific, let say I kill a monk, and then all the monks take damage. That wouldn't be to bad.

Last edited by kungfumonkey2; Jun 21, 2005 at 06:38 PM // 18:38..
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Old Jun 22, 2005, 01:06 AM // 01:06   #4
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I believe it works only on creatures, not humans.
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Old Jun 22, 2005, 01:27 AM // 01:27   #5
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As with:
" Heal Area - Spell
Heal yourself and all nearby creatures for 30-150 points"

Creatures is just a way of saying allies and enemies alike.
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Old Jun 22, 2005, 04:05 AM // 04:05   #6
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This affects everybody.

It won't stack, so spamming it would only increase its area. Plus, it doesn't do a whole lot of damage per death. The bad thing though if you use this in PVP? It'll affect your team as well. So, if you managed to set off a chain reaction and killed the whole opposing team, it's quite possible that your team would be dead too.

The only way reason this doesn't kill you off in PvE is because you're normally not killing other humans.
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Old Jun 22, 2005, 01:25 PM // 13:25   #7
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Might be an interesting Kamikaze build. It would cause damage even if they killed you too. The damage is to small you are right. To bad it can't stack. I invisioned running to the opposing teams base and spamming spirits then letting them kill me. Then SURPRISE you are all dead, while 1 of my team members stayed behind safely out of the rituals range. Ahh the joy I would of found in killing everybody in the HoH except our ghosts.

Ohhh, well.
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Old Jun 23, 2005, 12:49 PM // 12:49   #8
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Very usefull spirit in PvP. Yes it's global but you do know that controling the battlefeild is half the battle. Spirits are becomeing popular in battles. Edge of extinction is a great way to kill of teams that spam fertile season. It's also awsome for death necros that spam minions. Kill 2 you've killed the lot. Also fun for harrasing two attacking teams with a lone scout. frozen soil and edge of extinction really speeds up the fight. Also goe's hand in hand with aoe attacking. Just beware the Domino effect it can have. We've killed a team with it and a few aoe's once but almost killed ourselves in the process. (Thank you heal party!)

Last edited by Thomasuwoo; Jul 02, 2005 at 01:38 AM // 01:38.. Reason: more info
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Old Aug 05, 2005, 02:23 PM // 14:23   #9
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This is probably one of the funniest skills to take back to earlier missions to help someone out. For instance, the beginning of Nolani Acadamy set a few traps by the door, back up, cast EoE and run up and pull the lever. When all the charr come charging in prep with ignite arrow, let loose one dual shot then the dominoes start to fall. One dies, they all take 45 damage. then 2 more die, the rest take 90 more, then all of a sudden 6 or 8 die and all the red dots on the map just disappear all at once. Pretty funny.
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Old Aug 06, 2005, 05:17 AM // 05:17   #10
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Quote:
Originally Posted by Fungus Amongus
then all of a sudden 6 or 8 die and all the red dots on the map just disappear all at once. Pretty funny.
And the all the green dots
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Old Aug 06, 2005, 05:50 AM // 05:50   #11
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/revoke Professor title

Do you know how EoE works? It doesn't seem that you do.
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Old Aug 08, 2005, 03:30 AM // 03:30   #12
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Umm, the green dots wont be disappearing because you'll be killing Charr, not people.
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Old Aug 08, 2005, 07:23 AM // 07:23   #13
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If some1 dies, would i do damage adjacent to the dead player or every foe in the range
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Old Aug 15, 2005, 10:50 AM // 10:50   #14
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EVERY person in range, not just foe, friend as well


this spirit is really nice when used right, and has given our team many a flawless 1min victory - i'll let you work out how to use it well. Of course, if you use it wrongly, you can very easily lose.
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Old Aug 15, 2005, 09:33 PM // 21:33   #15
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Back in beta, nature rituals used to work a bit differently. Instead of creating a little spirit with a relatively small area of effect, it would hit everyone on the map (at least on the PvP maps). Back then it did significantly more damage too....

Oh yeah, in beta, you used to see a lot of tied matches if there was a ranger on either team. ^_^
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Old Aug 25, 2005, 05:20 PM // 17:20   #16
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This spirit is very useful in a pvp smite group, as by the time one enemy is dead, many of the other enemies should be low on health as well (due to large AoE smiting dmg). This will finish off remaining enemies quickly.
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Old Aug 29, 2005, 12:57 AM // 00:57   #17
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Since the update, this skill is now pretty much useless in PvP to anyone but a ranger with high beast mastery attr level, because the damage has been significantly lowered.
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Old Sep 06, 2005, 12:01 PM // 12:01   #18
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this skill can be effective at killing off an army of minions in pvp
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Old Sep 07, 2005, 05:14 PM // 17:14   #19
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1) R/Mo sets EOE
2) 7 necro's with Death Nova on themselves run into enemy team and sacrifice themselves to death.
3) Mass carnage
4) R/Mo uses Light of Dwayna, and the revived necro's focus fire whatever's left with Vamp Gaze/Dark Pact

Pretty fun IF you can catch the other team unaware, but people are getting used to it now
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Old Nov 27, 2005, 04:19 AM // 04:19   #20
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I'm a bit confused about what does 'creature' means? Basically everybody or just pets?
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